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Fallout new vegas fast travel
Fallout new vegas fast travel









fallout new vegas fast travel

The team was given just 18 months to complete it, but at the end of the road came Fallout: New Vegas, just two short years after Fallout 3.

fallout new vegas fast travel

After that, Bethesda wanted to continue with the franchise, but this time, outsourced most of the work to the recently- formed Obsidian Entertainment, since most of Obsidian's employees had worked on Fallout 1 & 2 in the past. Related: Fallout 1, 2, & New Vegas Real World Locations Explored in Fan Travel Videoīethesda Softworks, now armed with the rights to a new franchise, released Fallout 3 in October of 2008 to generally positive reviews, and was rewarded a Golden Joystick Game of the Year award. After the company dissipated, most of the former Interplay employees went on to form their own video game company, calling themselves Obsidian Entertainment.

fallout new vegas fast travel

Unfortunately the company went through many ups and downs, and eventually had to file for bankruptcy in 2006, and, to help soften the blow, sold its Fallout IP to Bethesda Softworks in 2007. But why is a game that was made in seemingly such a rush so beloved while other games that took so much longer to make aren't?īack in 1988, a video game company called Interplay Productions began publishing its own games, including titles like Necromancer, Battle Chess and Fallout. Although the game was made in just under two short years, New Vegas is still a fan favorite.

fallout new vegas fast travel

Still, I won't be able to add reputation thingies to the map markers since I have no idea how to do that and there aren't any new wiki pages specific to NV yet that I can find to school myself in that system.Fans of the infamous Fallout series have a lot to argue about these days, but even players who have been there since the beginning will agree on one thing: that Fallout: New Vegas still reigns supreme over all the other games in the franchise. When I reopened it in the geck to check stuff out, everything I added/changed was still vanilla >< The REAL culprit was that it just saved a completely non-modified plugin file. So either my mod isn't working, or it's just not loading it-which very much could be the case since it also will not turn off the bonus DLC packages even though they are unchecked in the data options. Whatever the difference is, mine, for some reason, do not appear in the game nor do the ones I simply moved change location. The vanilla ones can't be changed from their default, either. The reason is because I can't freaking select anything other than NONE. Using the existing objects as a reference, though, I can see no difference between the vanilla markers and my new ones, except that mine have no Reputation selection. Ok, my projected time is not gonna happen.Īpparently, mapmarkers and fast travel are handled differently.











Fallout new vegas fast travel